GHOST OF TSUSHIMA LEGENDS: Rivals mode arrives with a new video

This September 3rd marks the release of Ghost of Tsushima: Legends as a multiplayer game sold separately on the PlayStation Store at a price of 20 euros. For the occasion, all owners of Ghost of Tsushima Tsushima Ghost of Director's Cut will also discover a new method called Rivals.

If the multiplayer of Ghost of Tsushima has so far focused on cooperation, Rivals Mode comes to offer a new competitive flavor to the game Sucker Punch Productions. In this mode, two teams of two will square off in battle waves of enemies. In doing so, they accumulate magatama they then spend the altars to inflict injury and disability in the opposite team. The magatama can then be spent to buy shades that will block purchases opponents, activate curses (health absorption explosives corpses) or artillery fire. Once was enough magatama spent, players unlock the waves of the final confrontation. It is then necessary to overcome these waves before the other team to win.

Expected today at 17h, the update will also discover the new equipment control system Legends Ghost of Tsushima which is actually an extension to the system of rewards and current progress. Players who acquired a level of equipment 110 will now bind to a class and enable control challenges. Grâce this system, the level of ki a piece of equipment can be improved up to level 120 and you can even unlock a second asset location. When you activate the control challenges, you can also unlock a new capacity and new techniques for each classe, it said.

Note in passing that Ghost of Tsushima Director's Cut 2.08 yesterday received a patch that solved the problem of the late cosmetics display items on the menus.

Trailer

Ghost of Tsushima Legends - Trailer mode Rivals

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