Naughty Dog uso assets de inFAMOUS: Second Son para TLOU II
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We have heard it before, but an advantage they have the PlayStation Studios is that a lot of technology and experience among developers are shared. That said, it is rare to know about some specific example. During a recent interview with Game Report, Naughty Dog offered an interesting anecdote, explaining how it was that Sucker Punch helped them while they worked at The Last of US Part II.
Evan Wells , co-president of the study, remember that at some point of the study they talked with Sucker Punch. Naughty Dog knew that the game would take place in Seattle, a city that had previously recreated at Infamous: Second are. In the words of Wells :
We told Sucker Punch, 'Listen, we're not going to use those assets in the game, but we want to measure space quickly, so could they lend them? And they told us, 'Of course,' and they sent us. We could quickly analyze the environment. It was a huge help.
It is certainly an interesting story that reveals us a little more about how the studies First-Party collaborate PlayStation. Similarly, Neil Druckmann said that Sucker Punch also helped them in capture of movement for the horses of the game, since they were also doing it for ghost of tsushima.
Via: Game Report
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